Games For Health
Games for Health is a project produced by The Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting edge games and game technologies to a range of public and private policy, leadership, and management issues.
The Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health care and policy.
In addition to the Games for Health conference, the Initiative is working to catalog use of games in health care, to assist current development, collect best practices, share research results, and explore ideas that might improve health care administration and policy.
Friends
Education Arcade
Watercooler Games
NASAGA
Ludology.org
|
Conference Co-host & Partner
Conference & Reception Sponsor

Conference Sponsors




Founding Conference Associates
The Federation of American Scientists
We are proud to have as co-hosts the Federation of American Scientists' Learning Federation Project www.thelearningfederation.org
The Federation of American Scientists is a nonprofit research institution with a sixty year history of providing science and technology analysis. Its Board of Sponsors includes nearly one-half of the U.S. Nobel Laureates in science. Its current major initiatives include: strategic security, information technologies for education and training, and energy and the environment. For the past three years its Learning Federation project staff has worked with national experts in learning science and information technology to define a national research plan to develop the next generation of learning systems. The work of the Learning Federation has been supported by Hewlett Packard, Microsoft, Carnegie Corporation of New York, the Digital Promise Project, the National Science Foundation, and the Department of Defense.
The ADL Academic Co-lab
The Academic Advanced Distributed Learning (ADL) Co-Lab serves as the focal point for universities and colleges in promoting high quality, reusable content for distributed learning. This Co-Lab is the ADL academic link to test, evaluate and demonstrate ADL-compliant tools and technologies to enhance teaching and learning. It also serves as an academic demonstration site for ADL tools and content, including those developed by the federal government, academia, and industry.
Working as a partner with the Department of Defense ADL Co-Laboratory in Alexandria, Virginia and other two node Co-Labs, the Academic ADL Co-Lab supports and collaborates on the research, development, demonstration, assessment, and implementation of ADL tools and content on projects of relevance to participating organizations.
|
Games For Health 2005September 22-23 Baltimore, Maryland
The Games for Health Project & Conference are funded by:
Registration is now open!
Click Here to Register Your Attendance
About Conference
The Second Annual Games for Health Conference will take place September 22-23, 2005 in Baltimore, Maryland.
This gathering of game developers, researchers, and healthcare experts will spend two-days
discussing applications of games, and game technologies to a variety of healthcare fields.
Applications for training, direct patient care, and rehabilitation will be shown. Also on display will be health education, policy, and management initiatives utilizing game technologies.
For more information on the R Adams Cowley Shock Trauma Center, click here.
For more information on the Operating Room of the Future, click here.
Evening Cocktail Reception at Westminster Church
Thursday, September 22nd
5:30 - 7:30
You're invited to attend the Serious Games for Health Conference cocktail reception. This reception, hosted by BreakAway, Ltd., will be held from 5:30 to 7:30 p.m. on Thursday, September 22 in the Westminster Church across the street from the University of Maryland Medical Center. BreakAway will be providing transportation to and from the reception via the Baltimore Trolley.
Details
Official Conference Program
| Day 1: September 22, 2005 |
| 8:00am-9:00am | Breakfast and Registration |
| 9:00am-9:15am | Introduction by Steve Downs
(RWJF) & Future Healthcare Opportunities |
| 9:15am-9:30am | Welcome by Dr. Bruce Jarrell
University of Maryland School of Medicine |
| 9:30am-9:45am | The Future of Games for Health Ben Sawyer, Games for Health Project |
| 9:45am-10:15am | Ben's Game: Visualizing Cancer Treatment for Children
Eric Johnston, LucasArts
|
| 10:30am-10:45am | Coffee Break |
| 10:45am-11:30am | Next Generation Healthcare Learning Platform
Dr. Claudia Johnston (TAMUCC)
Douglas Whatley, Breakaway Games
Timothy Holt, Oregon State University |
| 11:30am-12:00pm | Substance Abuse Treatment with Game Technologies
Ro Nemeth, NIDA
Darion Rapoza, Entertainment Science
|
| 12:00pm-12:30pm | Immune Attack
by Kay Howell, Federation of American Scientists |
| 12:30pm-2:00pm | Lunch |
| 2:00pm-2:15pm |
Video Games: Just What the Doctor Ordered!
Dr. Anuradha Patel, UMDNJ
|
| 2:15pm-2:30pm |
Taking Games for Health Mobile
Charles Shultz, Motorola
|
| 2:30pm-3:00pm | Inside the Experiences of Health Media Lab
Dr. Michael Anderson, Health Media Lab |
| 3:00pm-3:45pm | Interactive Trauma Trainer & Human Factors Design
Dr. Bob Stone & Blitz Games |
| 3:45pm-4:00pm | Coffee Break |
| 4:00pm-5:00pm | Case Presentation: Top Gun Training
Dr. Butch Rosser, MD, Beth Israel Medical Center
Case Presentation: Nursing Home Training by
Mary Derby, Pulluin Software
Case Presentation: Advergaming of
Perscription
Medicine by Ian Bogost, Persuasive Games
Case Presentation: FreeDive, a pain distraction game by Dr. Lyn Dahlquist, Ph.D., UMBC |
| 5:00pm-5:30pm | Games based solutions for training and PTSD @ ONR
by Russell Shilling, Office of Naval Research |
| 5:30pm-7:30pm | Reception
Westminster Church
Hosted by Breakaway Games |
| Day 2: Friday September 23, 2005 |
| 8:00am-9:00am | Breakfast and open demos |
| 9:00am-9:15am |
The Future of Healthcare & Health Technologies at a State Level
Chris Foster, CSO, Baltimore Business and Economic Development |
| 9:15am-9:30am |
Military Medicine, Modeling, & Simulation: How do Games Fit In?
Harvey McGee, TATRC
|
| 9:30am-10:30am | Game Technologies & Future Healthcare Opportunities (panel)
Omid Moghadam, Intel
Jerry Heneghan, Virtual Heroes
Ariella Lehrer, Legacy Interactive
|
| 10:30am-11:00am | Coffee Break |
| 11:00am-12:30am | Panel & Demos on Exergaming Products
Phil Feldman, Powergrid Fitness
Tom Holmes, Eye Toy, Sony Computer Entertainment Europe
Dr. Mark Weiderhold, MD, Ph.D., Virtual Reality Medical Center
David Edery, MIT |
| 11:45am-12:30pm | National Capital Area Medical Simulation Center
Gil Muniz
Alan Lui |
| 12:30pm-1:30pm | Lunch |
| 1:30pm-2:00pm |
Mass Casualty Care Simulation Game
Jennifer Trybus, Carnegie Mellon University
Steve Schmitt, SimMedical
|
| 2:00pm-3:00pm |
Massive Multiplayer Solutions for Healthcare
Robert Gehorsam, Forterra Systems
Pat Youngblood, Stanford University
Dr. Fred Kron, University of Wisconsin
John E. Lester, Second Life
|
| 3:00pm-3:30pm |
National Capital Area Medical Simulation Center
Dr. Gil Muniz & Dr. Alan Lui
|
| 3:30pm-4:00pm | Town Hall Meeting |
| |