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The Serious Games Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health care and policy.


G4H 2006: The Body is a Game

Posted by Peter Smith on 06-10-04

The Body is a Game session featured three games that all used the human body as the environment for a game. The group started with Re-Mission from Hope Lab. In this game you play a robot fighting cancer in different patient’s bodies.

Next up was Metalloman from University of Southern California. Metalloman promotes science learning by using the body as the core content of the game. Metalloman is a superhero like character in 2020 who must create human organs. The game must puts the player in an online competition against freshman biology students.

Last but certainly not least was Eitan Glinert, the project coordinator for Immune Attack. Immune Attack takes place in a version of the body that reminds me of Body Wars the VR ride at Epcot Center. Which if you knew me, you would know is a huge complement. I’ve seen this game from early builds until now and it has really come together. In the game you train white blood cells to perform their appropriate tasks.