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The Serious Games Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health care and policy.


G4H 2006: CPR Training with an MMOG System

Posted by Peter Smith on 06-09-29

Patricia Youngblood of, Stanford University School of Medicine, gave a very interesting talk about CPR education in a virtual world developed using Forterra Systems Olive Platform, which was used to power There.com and recently used by MTV for Virtual Laguna Beach. The virtual world based education had high school students playing as actual students taking a class. During the course of this experiment the teacher collapses and the students must save him using the skills they have learned in the real world. This experience helps the students to visualize how a typical emergency would progress.