Site Network: Serious Games Initiative | Games for Health | Games for Change | Serious Games Japan


The Serious Games Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health care and policy.


Re-Mission Released Today From HopeLab

Posted by Peter Smith on 06-04-01

remission.png

You may not have heard about HopeLab, a non-profit organization that combines rigorous research with innovative solutions, but you will soon. They have what some may consider a lofty goal of creating innovative solutions to improve the health and quality of life of your people with chronic illness. Although others have shared this goal in the past, HopeLab announced today that they have reached that goal with the release of their new game Re-Mission. Re-Mission is now available for free for children affected by cancer at www.re-mission.net.

All of this is great, but I haven’t told you the best part. The game actually looks fun to boot. The player takes on the roll of a Nanobot named Roxxi, she is armed and ready to fight cancer cells throughout the body. They are able to fight cancer using common therapy regimens like diet and chemotherapy.

When creating Re-Mission HopeLab did not stop at creating a fun, educational game utilizing expert advice and up to date research, they combined this with a rigorous scientific study to prove their game had positive outcomes for players. HopeLab claims their game is the first to scientifically show that it can improve health-related outcomes for young people with cancer. This underserved population is at a greater risk than others for adverse cancer outcomes. The data from the study showed statistically significant improvements in cancer-related self-efficacy, social quality of life, cancer-specific knowledge, and adherence to prescribed medication regimens in patients who played R-Mission. No word on what the control group played, but I bet it was not Grand Theft Auto.

So, what is next for HopeLab? First Re-Mission is going to be available to the general public in May, on a suggested donation basis. Then they plan to attack more health issues affecting young people today including autism, major depressive disorder, obesity, sickle cell disease, and more.