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The Serious Games Initiative founded Games for Health to develop a community and best practices platform for the numerous games being built for health care applications. To date the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health care and policy.


Virtual Reality Outperforms Pirates

Posted by Peter Smith on 06-03-29

Researches at Nottingham University have preformed a study using a VR environment to help combat amblyopia. Amblyopia is a very complicated way of saying lazy eye. It turns out that the normal cure is a method called patching. Patching of course is common among pirates as well, and it involves the patient wearing an eye patch for roughly 400 hours. The VR environment is basically a racing game where each eye is shown obstacles independently, so each eye will have to stop being lazy and do some work. This method cuts the normal 400 hour process down to 1 hour. I of course still like pirates. You can read the whole story on the BBC News here: Video games tackle lazy eye